20+ years driving high impact campaigns for some of the world's most iconic game brands as well as Indie I.P. Launched titles on all platforms from PC, console and mobile. Experienced in building marketing departments from the ground up.
20+ years of experience across all facets of games marketing, from customer and competitive research to brand building and performance-driven user acquisition.
Establishing franchise identity and long-term brand equity across global markets. From AAA console titles to mobile live-service games, building brands that resonate with players and stand the test of time.
End-to-end ownership of launch campaigns — creative development, media planning, influencer partnerships, and PR. Delivering cohesive, high-impact go-to-market executions on time and on budget.
Data-driven UA strategies for mobile titles that convert at scale. Deep expertise in paid social, programmatic, creative testing, and optimizing CAC across competitive mobile gaming markets.
Overseeing cinematic launch trailers and gameplay reveals for major franchises, including world premieres at events like San Diego Comic-Con. Creative direction from brief to final delivery.
Navigating complex multi-party approvals for marquee licensed properties — Disney, Hasbro, Warner Bros, Marvel. Deep understanding of brand guidelines while pushing creative boundaries.
Holistic launch strategies spanning mobile, PC, and console platforms simultaneously. Tailoring messaging and channel mix to each platform's audience while maintaining unified brand voice.
A career spanning legendary PC franchises, mobile chart-toppers, and everything in between.
Launch trailers, brand films, and performance creative spanning mobile, PC, and console platforms.
A look under the hood at campaigns that moved the needle — from Comic-Con world premieres to performance-driven UA at scale.
Developed a marketing organization comprising of Marketing, Creative Services, User Acquisition, Community and Content to drive low cost user acquisition campaigns on a global scale. Built the marketing pipeline to over 80 pieces of new UA ad units tested and released every 10 weeks.
Built a community first campaign for Poppy Playtime 3, a viral PC horror franchise. Developed a campaign that delivered over 100 million YouTube Video views and 50 million Public Relations impressions. Activated the influencer program of over 100 influencers. Resulting in the highest pre-order numbers in the franchise history.
Led the global go-to-market strategy for Marvel Battle Lines, a Marvel-licensed mobile card battle game published by Nexon. The campaign centerpiece was a cinematic launch trailer premiered exclusively at San Diego Comic-Con, one of gaming's highest-profile stages. Developed the launch strategy, user acquisition strategy, influencers and public relations campaigns. Coordinated creative approvals across Marvel's brand team, Nexon's global publishing team, and the production studio to deliver a world-class reveal that generated significant press coverage and pre-registration momentum. Managed multi-channel rollout spanning social, influencer seeding, and editorial partnerships to sustain hype through global launch.
Oversaw the full marketing campaign for the Spies in Disguise mobile game, a tie-in to the Disney animated feature. Produced the game trailer in close coordination with Disney's brand and film marketing teams, navigating multi-tier creative approvals while maintaining momentum and creative ambition. Aligned mobile game marketing with the theatrical release calendar, maximizing discoverability during peak film audience moments. The campaign demonstrated the ability to operate effectively within the strict guardrails of a major entertainment licensor while still delivering compelling, high-conversion creative.
Developed and executed an innovative content marketing campaign for SEGA's Super Monkey Ball mobile title built around an original webisode series — a forward-thinking approach to audience engagement that predated the branded content era. The episodic format drove repeat traffic, built community around the game's characters, and generated organic sharing across early social platforms. This campaign demonstrated an early understanding of entertainment-led marketing as a retention and acquisition tool, principles that now underpin modern mobile game content strategies.
Open to senior marketing roles, consulting engagements, and advisory opportunities in the games industry. If you're looking for someone who's been in the trenches across three decades of games marketing, let's talk.